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PYRAMID HEAD

The Executioner Awaits
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Patch Notes July 11, 2026

Patch 13 — Pyramid Head

This is the big one — our first major content drop. The Pyramid Head world boss has arrived, and he's dragging a whole arsenal of Best-in-Slot gear behind him: Pyramidhead's Greatsword, a new joint-BIS melee weapon with stats identical to the Soulrever Sword, plus the brand-new Pyramid Head BIS pet. On top of that we've reworked Mewtwo's Sword & Bane, laid out a full jewelry progression, buffed quivers, and shipped a mountain of balance and bug fixes.

01 Pyramid Head — The Executioner of the Void NEW

★ Headline Feature · World Boss

☠️ The Executioner Arrives

He drags that colossal blade behind him for a reason. Pyramid Head is a three-phase world boss, locked to the centre of his arena and fighting entirely through a telegraphed mechanic kit. Read the tells, keep moving, and don't get greedy.

This isn't a global boss — but it's a long way past an elite boss too. He's a server-wide menace that has to be put down. Roughly 200 billion effective HP across the fight, split by two inter-phase gates. Bring a squad.

Pyramid Head world boss
  • Our first major content drop — a full three-phase world-boss encounter.
  • ~200 billion effective HP, two Bound Anchor gates between phases.
  • Fully telegraphed — every mechanic has a tell. Movement wins fights.
  • Damage-scaled drops — more damage, more rolls. Pull your weight.
⚔️
Encounter format: 3 boss phases, split by two "inter-phase" gates where you must shatter his Bound Anchors to progress. He stays locked to the centre and fights through mechanics only — roughly 200 billion effective HP total, escalating each phase: Phase 2 at 250b and Phase 3 at 500b.
🗝️

Entry Requirements

Pyramid Head is locked behind serious account progression. To take him on you must have:

  • 60Collection Logs completed
  • Occulus Log completed
Phase 1

The Approach

He stands dormant until someone lands the first hit — then he wakes up.

  • Basic Swings & Arena CleaveA telegraphed sweep that hits the whole arena.
  • Chain Grip / Death GripReels a random player in for a heavy hit.
  • Bomber StompSpawns crawling bombers that chase you and explode on contact. Kill them before they reach you.
  • Rust NovaA ring blast around him — run OUT of the danger zone.
  • Stalker GazeStand still too long and his gaze burns you, building to a big burst. Keep moving.
🔒 Gate 1 Shatter the 4 Bound AnchorsWrath, Madness, Sorrow, Silence — while surviving the Risen.
Phase 2

The Executioner's Wrath

250b HP

Faster, angrier — and now he bleeds you.

  • Rage AuraHe periodically ROARS and empowers himself for +25% damage. Play defensive during the window.
  • Blood Slice & Sword ThrowHits that leave a bleed ticking on you.
  • Chain DragYanks a player straight to him.
  • ImplosionA telegraphed red zone that pulls everyone in and detonates. Get clear.
  • Bell Toll 50% HPThe chapel bell tolls and a huge circle closes in around him — guaranteed, so be ready to run out.
🔒 Gate 2 Shatter the 4 Anchors again through harder Risen waves.
Phase 3

The Judgement

500b HP

He returns larger, with an even bigger HP pool, and the arena starts to break.

  • Judgement 50% & 25% HPHe stuns and slams the arena.
  • The Kneel near deathHe drops to one knee and Healing Minions march from the obelisks to revive him. Kill them mid-path or he heals back up — this is the race that decides the kill.
  • Risen PriestsHunt you down with ground-targeted fireballs throughout.

💰 Loot

  • Guaranteed cash every kill, plus table rolls.
  • More damage = more rolls — your share of the boss's HP scales your bonus rolls.
  • You must deal at least 5% of his total HP to earn a share of the loot. Pull your weight.
  • Rewards scale from common fillers up to ultra-rare uniques (1/5000).
  • DR is dampened to 25% effectiveness — this isn't a global boss, but it's far more than an elite one.
From the Loot Table
Pyramid Head drop
Pyramid Head drop
Pyramid Head drop
Heads up: Pyramid Head is a genuine endgame check. Bring your best setup, bring friends, and don't sleep on the mechanics — this fight punishes greed.

02 Pyramidhead's Greatsword JOINT BIS

Pyramidhead's Greatsword — joint BIS melee weapon
Joint BIS · Melee Greatsword

Pyramidhead's Greatsword

The signature drop from the fight — a colossal greatsword dragged straight off the executioner himself. It lands as a new Best-in-Slot melee option, sharing identical stats to the Soulrever Sword.

That makes the two weapons joint BIS — pick whichever you can get your hands on, or whichever fits your look. No downgrade either way.

⚔️ Greatsword 🟰 Identical to Soulrever Sword ★ Joint Best-in-Slot Melee
Joint BIS: Pyramidhead's Greatsword and the Soulrever Sword share the exact same stats — they sit side by side at the top. Run whichever you prefer.

03 Soulrever Arsenal NEW BIS

A full spread of new Best-in-Slot weaponry lands alongside Pyramid Head — the Soulrever set, covering every combat style. Whatever you main, there's a new top-tier weapon waiting.

Soulrever Sword — BIS melee
New BIS · Melee

Soulrever Sword

The new Best-in-Slot melee sword. Shares identical stats with Pyramidhead's Greatsword, so the two sit as joint BIS at the top of the melee tree — pick whichever you prefer.

⚔️ Melee ★ Joint Best-in-Slot
New BIS · Ranged

Soulrever Bow

The new Best-in-Slot bow for ranged mains — the top of the ranged weapon progression, built to hit hard from distance and slot straight into your BIS setup.

🏹 Ranged ★ Best-in-Slot
Soulrever Bow — BIS ranged
Soulrever Staff — BIS magic
New BIS · Magic

Soulrever Staff

The new Best-in-Slot staff for mages — completing the Soulrever set across all three combat styles. If you cast, this is your new endgame weapon.

🔮 Magic ★ Best-in-Slot
Full coverage: Sword, Bow and Staff — the Soulrever set puts a new BIS weapon in every player's hands, whatever style you fight with.

04 Pyramid Head Pet BIS PET

Best-in-Slot · Pet

"Pyramid Head"

The new BIS pet is a monster in its own right. When summoned, it can buff your damage by a staggering 250% for 10 seconds — turning any burst window into an execution.

Its special attack mirrors the boss himself: a Dragon-Claw-style flurry that strikes for four separate max hits in a single burst. Line it up with the Greatsword and you've got the hardest-hitting combo on the server.

🔥 +250% Damage · 10s 💥 4× Max Hit Special (D-Claw) ★ Best-in-Slot Pet
Pyramid Head BIS pet

05 Mewtwo's Arsenal REWORKED

Mewtwo's Sword

Mewtwo's Sword steps up a tier — it's now stronger than the Cursed Glaive, and swings just as fast. A serious main-hand for anyone chasing top-end melee.

  • Now stronger than Cursed Glaive.
  • Now hits as fast as Cursed Glaive.
  • + Added the missing droprate of 11.
Mewtwo's Sword

Mewtwo's Bane

Mewtwo's Bane can now be crafted directly in ::inf, and its attack speed has been brought up to match the Templar Sword — a much smoother weapon to actually use.

  • + Can now be crafted in ::inf.
  • Now hits as fast as Templar Sword.
  • + Added the missing droprate of 14.
Mewtwo's Bane

Pokemon Master Wings — Keepsake Perks

The Pokemon Master Wings cosmetic now carries genuine punch as a keepsake, stacking bonus damage and an extra Pokeball across every PokeDelv difficulty.

  • + +10% Bonus Damage keepsake perk.
  • + +1 Pokeball in PokeDelvs (all difficulties).
Pokemon Master Wings keepsake

06 Jewelry Progression REBALANCED

We've taken a full pass over jewelry to give it a clear progression path — from Cursed pieces all the way up to the new Knight's set. Everything now slots into a sensible tier so you always know what to chase next.

Knight's Pendant & Band

The new top of the jewelry ladder. The Knight's Pendant and Knight's Band are stronger than perfect jewelries (i), and can be bought straight from the Boss Control mini-game.

  • + Stronger than perfect jewelries (i).
  • + Purchasable from the Boss Control minigame.
Knight's Pendant and Band
New Cursed Pieces

The Cursed set gets two brand-new additions. The new Cursed Jewelries and Cursed Aura arrive tuned to sit right alongside the rest of the Cursed gear — finishing off the set for anyone chasing the full look and stats.

Cursed Jewelries
Cursed Jewelries — new
Cursed Aura
Cursed Aura — new
  • + Added Cursed Jewelries — stats on-par with the rest of the Cursed set.
  • + Added Cursed Aura — stats on-par with Cursed pieces.
  • Adjusted the stats of Corrupt Necklace & Ring.
  • Cursed Cape — stats balanced to sit on-par with other Cursed pieces.
  • + Increased the DR on Cursed Cape.
Jewelry progression chart The new jewelry progression at a glance

07 Quivers & Gear BUFFED

Quivers got a big damage pass — the higher tiers now scale into serious bonus damage, giving ranged setups a real reason to push for the top of the chain.

Radiant Quiver
10% dmg
SAME
Blazing Quiver
25% dmg
BUFF
Undead Quiver
50% dmg
BUFF
Angelic Quiver
100% dmg
BUFF
Blazing Quiver
Blazing Quiver — now 25% (buff)
Brawling Gloves
Brawling Gloves — +25% skilling EXP

New Ways to Earn

  • Blazing Quiver added to the Slayer Points Store for 250k Slayer Points.
  • Brawling Gloves added to the Voting Points Store for 5 vote points.

Brawling Gloves Perk

  • Equipping Brawling Gloves while skilling grants +25% additional EXP to a certain skill.
New Craftable Booster

1.75x Booster

A new 1.75x Booster can now be crafted directly in ::inf — a fresh way to spend your resources and push your rates higher.

  • + Added the 1.75x Booster, craftable in ::inf.
1.75x Booster
Crafting Recipe Cleanup
  • Removed Max Cape ingredient when crafting Opulant Cape.
  • Removed Bloodbags ingredient when crafting Radiant Quiver.

08 BP & Pet EXP ADDED

We've added BattlePass & Pet EXP to more activities so your grind counts toward progression no matter where you play — and Pyramid Head kills pay out on top.

  • + Added BP & Pet EXP to a range of activities.
  • + 250k BP & Pet EXP per Pyramid Head kill.

09 Client Performance IMPROVED

Faster, Leaner, Smoother

We've done a deep optimisation pass on the client to reduce CPU load and memory usage, and Xalor Launcher V2 now handles your Java runtime for you — no more manual setup.

  • Optimized various client methods for better CPU efficiency and lower memory usage.
  • Removed unused interfaces to cut memory use and speed up startup/loading.
  • + Xalor Launcher V2 auto-downloads the JDK 17 runtime on first launch and uses it as the default for all new users.

10 Major Bug Fixes CRITICAL

  • Fixed a bug where receiving a huge amount of Xalons caused it to be negatively added to the money pouch.
  • Fixed a Collection Log bug where Open All on chests/keys could produce an incorrect "Opened" count. The log now records every chest/key opened accurately.

Well of Goodwill (::wog)

Increased ::wog prices to 10b, making room for more players to contribute rather than a single donor capping it out.

Well of Goodwill

11 Balance & Fixes CHANGES

Drops, Rates & Missing Data
  • + Added missing droprate of 13 for Pokemon Master Wings.
  • + Added missing droprate of 13 for Pokemon Master Aura.
  • + Added missing stats for Pokemon Master Aura.
  • Fixed a bug where Shardmaw Pet (T1) couldn't be used to level up Shardmaw pets.
Combat & Boss Balance
  • Nerfed Groudon's damage in PokeDelv by 50%.
  • Fixed Samael Global Boss announcing the wrong global boss name.
  • Increased the prices (not attachments) of Templar pieces in ::inf.
Slayer & Events
  • Fixed the Saturday event (25% bonus Slayer Points) not applying to Boss Slayer tasks.
  • Fixed Tiered Slayer Helms bonus Slayer Points not applying to Boss Slayer tasks.
  • + Added +100% bonus skilling EXP for everyone.
Boxes, Rooms & Access
  • Removed tiered slayer helms from Regal Boxes.
  • Only Staff+ can now start a Drop Party in the Drop Party room.
  • Disabled old donator zone commands — being reworked and re-released in the future.
Docs & Guides
  • Updated the damage bonuses in the donator ranks guide — Donator Guide.

12 Coming Soon NEXT UP

⧗ On The Horizon

More Content Incoming

Pyramid Head is the first major drop — not the last. Next up: a new elite boss, the Drowned Hydra, and a full seasonal system — Season of the Dragon Masters. Keep an eye on Discord for teasers and test opportunities.

New Elite Boss

🐉 Drowned Hydra

A many-headed horror rising from the depths. Sever a head and two more take its place — manage the adds, watch the water, and don't let it snowball. A brand-new elite boss encounter with its own loot table.

New Season

👑 Season of the Dragon Masters

Our next full seasonal system. Fresh zones, seasonal talents, a BINGO objective board, invasion and global-boss events, exclusive drops and Season Buffs — a complete meta-layer to grind through while it's live.


That's Patch 13 — our first major content drop. Pyramid Head is live, a whole new BIS tier is up for grabs, and there's a mountain of balance work under the hood. Sharpen the Greatsword, summon the pet, and go make some noise.