Patch 13 — Pyramid Head
This is the big one — our first major content drop. The Pyramid Head world boss has arrived, and he's dragging a whole arsenal of Best-in-Slot gear behind him: Pyramidhead's Greatsword, a new joint-BIS melee weapon with stats identical to the Soulrever Sword, plus the brand-new Pyramid Head BIS pet. On top of that we've reworked Mewtwo's Sword & Bane, laid out a full jewelry progression, buffed quivers, and shipped a mountain of balance and bug fixes.
01 Pyramid Head — The Executioner of the Void NEW
☠️ The Executioner Arrives
He drags that colossal blade behind him for a reason. Pyramid Head is a three-phase world boss, locked to the centre of his arena and fighting entirely through a telegraphed mechanic kit. Read the tells, keep moving, and don't get greedy.
This isn't a global boss — but it's a long way past an elite boss too. He's a server-wide menace that has to be put down. Roughly 200 billion effective HP across the fight, split by two inter-phase gates. Bring a squad.
- ✦Our first major content drop — a full three-phase world-boss encounter.
- ✦~200 billion effective HP, two Bound Anchor gates between phases.
- ✦Fully telegraphed — every mechanic has a tell. Movement wins fights.
- ✦Damage-scaled drops — more damage, more rolls. Pull your weight.
Entry Requirements
Pyramid Head is locked behind serious account progression. To take him on you must have:
- 60Collection Logs completed
- ✔Occulus Log completed
The Approach
He stands dormant until someone lands the first hit — then he wakes up.
- Basic Swings & Arena CleaveA telegraphed sweep that hits the whole arena.
- Chain Grip / Death GripReels a random player in for a heavy hit.
- Bomber StompSpawns crawling bombers that chase you and explode on contact. Kill them before they reach you.
- Rust NovaA ring blast around him — run OUT of the danger zone.
- Stalker GazeStand still too long and his gaze burns you, building to a big burst. Keep moving.
The Executioner's Wrath
250b HPFaster, angrier — and now he bleeds you.
- Rage AuraHe periodically ROARS and empowers himself for +25% damage. Play defensive during the window.
- Blood Slice & Sword ThrowHits that leave a bleed ticking on you.
- Chain DragYanks a player straight to him.
- ImplosionA telegraphed red zone that pulls everyone in and detonates. Get clear.
- Bell Toll 50% HPThe chapel bell tolls and a huge circle closes in around him — guaranteed, so be ready to run out.
The Judgement
500b HPHe returns larger, with an even bigger HP pool, and the arena starts to break.
- Judgement 50% & 25% HPHe stuns and slams the arena.
- The Kneel near deathHe drops to one knee and Healing Minions march from the obelisks to revive him. Kill them mid-path or he heals back up — this is the race that decides the kill.
- Risen PriestsHunt you down with ground-targeted fireballs throughout.
💰 Loot
- ✦Guaranteed cash every kill, plus table rolls.
- ✦More damage = more rolls — your share of the boss's HP scales your bonus rolls.
- ⚠You must deal at least 5% of his total HP to earn a share of the loot. Pull your weight.
- ✦Rewards scale from common fillers up to ultra-rare uniques (1/5000).
- ✦DR is dampened to 25% effectiveness — this isn't a global boss, but it's far more than an elite one.
02 Pyramidhead's Greatsword JOINT BIS
Pyramidhead's Greatsword
The signature drop from the fight — a colossal greatsword dragged straight off the executioner himself. It lands as a new Best-in-Slot melee option, sharing identical stats to the Soulrever Sword.
That makes the two weapons joint BIS — pick whichever you can get your hands on, or whichever fits your look. No downgrade either way.
03 Soulrever Arsenal NEW BIS
A full spread of new Best-in-Slot weaponry lands alongside Pyramid Head — the Soulrever set, covering every combat style. Whatever you main, there's a new top-tier weapon waiting.
Soulrever Sword
The new Best-in-Slot melee sword. Shares identical stats with Pyramidhead's Greatsword, so the two sit as joint BIS at the top of the melee tree — pick whichever you prefer.
Soulrever Bow
The new Best-in-Slot bow for ranged mains — the top of the ranged weapon progression, built to hit hard from distance and slot straight into your BIS setup.
Soulrever Staff
The new Best-in-Slot staff for mages — completing the Soulrever set across all three combat styles. If you cast, this is your new endgame weapon.
04 Pyramid Head Pet BIS PET
"Pyramid Head"
The new BIS pet is a monster in its own right. When summoned, it can buff your damage by a staggering 250% for 10 seconds — turning any burst window into an execution.
Its special attack mirrors the boss himself: a Dragon-Claw-style flurry that strikes for four separate max hits in a single burst. Line it up with the Greatsword and you've got the hardest-hitting combo on the server.
05 Mewtwo's Arsenal REWORKED
Mewtwo's Sword
Mewtwo's Sword steps up a tier — it's now stronger than the Cursed Glaive, and swings just as fast. A serious main-hand for anyone chasing top-end melee.
- Now stronger than
Cursed Glaive. - Now hits as fast as
Cursed Glaive. - Added the missing droprate of
11.
Mewtwo's Bane
Mewtwo's Bane can now be crafted directly in ::inf, and its
attack speed has been brought up to match the Templar Sword — a much
smoother weapon to actually use.
- Can now be crafted in
::inf. - Now hits as fast as
Templar Sword. - Added the missing droprate of
14.
Pokemon Master Wings — Keepsake Perks
The Pokemon Master Wings cosmetic now carries genuine punch as a keepsake, stacking bonus damage and an extra Pokeball across every PokeDelv difficulty.
- +10% Bonus Damage keepsake perk.
- +1 Pokeball in PokeDelvs (all difficulties).
06 Jewelry Progression REBALANCED
We've taken a full pass over jewelry to give it a clear progression path — from Cursed pieces all the way up to the new Knight's set. Everything now slots into a sensible tier so you always know what to chase next.
Knight's Pendant & Band
The new top of the jewelry ladder. The Knight's Pendant and Knight's Band are stronger than perfect jewelries (i), and can be bought straight from the Boss Control mini-game.
- Stronger than perfect jewelries (i).
- Purchasable from the Boss Control minigame.
The Cursed set gets two brand-new additions. The new Cursed Jewelries and Cursed Aura arrive tuned to sit right alongside the rest of the Cursed gear — finishing off the set for anyone chasing the full look and stats.
- Added Cursed Jewelries — stats on-par with the rest of the Cursed set.
- Added Cursed Aura — stats on-par with Cursed pieces.
- Adjusted the stats of Corrupt Necklace & Ring.
- Cursed Cape — stats balanced to sit on-par with other Cursed pieces.
- Increased the DR on Cursed Cape.
The new jewelry progression at a glance
07 Quivers & Gear BUFFED
Quivers got a big damage pass — the higher tiers now scale into serious bonus damage, giving ranged setups a real reason to push for the top of the chain.
New Ways to Earn
- Blazing Quiver added to the
Slayer Points Storefor 250k Slayer Points. - Brawling Gloves added to the
Voting Points Storefor 5 vote points.
Brawling Gloves Perk
- Equipping Brawling Gloves while skilling grants +25% additional EXP to a certain skill.
1.75x Booster
A new 1.75x Booster can now be crafted directly in ::inf — a
fresh way to spend your resources and push your rates higher.
- Added the 1.75x Booster, craftable in
::inf.
- Removed
Max Capeingredient when crafting Opulant Cape. - Removed
Bloodbagsingredient when crafting Radiant Quiver.
08 BP & Pet EXP ADDED
We've added BattlePass & Pet EXP to more activities so your grind counts toward progression no matter where you play — and Pyramid Head kills pay out on top.
- Added BP & Pet EXP to a range of activities.
- 250k BP & Pet EXP per Pyramid Head kill.
09 Client Performance IMPROVED
Faster, Leaner, Smoother
We've done a deep optimisation pass on the client to reduce CPU load and memory usage, and Xalor Launcher V2 now handles your Java runtime for you — no more manual setup.
- Optimized various client methods for better CPU efficiency and lower memory usage.
- Removed unused interfaces to cut memory use and speed up startup/loading.
- Xalor Launcher V2 auto-downloads the
JDK 17runtime on first launch and uses it as the default for all new users.
10 Major Bug Fixes CRITICAL
- Fixed a bug where receiving a huge amount of Xalons caused it to be negatively added to the money pouch.
- Fixed a Collection Log bug where
Open Allon chests/keys could produce an incorrect "Opened" count. The log now records every chest/key opened accurately.
Well of Goodwill (::wog)
Increased ::wog prices to 10b, making room for more players to
contribute rather than a single donor capping it out.
11 Balance & Fixes CHANGES
- Added missing droprate of
13for Pokemon Master Wings. - Added missing droprate of
13for Pokemon Master Aura. - Added missing stats for Pokemon Master Aura.
- Fixed a bug where Shardmaw Pet (T1) couldn't be used to level up Shardmaw pets.
- Nerfed Groudon's damage in
PokeDelvby 50%. - Fixed Samael Global Boss announcing the wrong global boss name.
- Increased the prices (not attachments) of Templar pieces in
::inf.
- Fixed the Saturday event (25% bonus Slayer Points) not applying to Boss Slayer tasks.
- Fixed Tiered Slayer Helms bonus Slayer Points not applying to Boss Slayer tasks.
- Added +100% bonus skilling EXP for everyone.
- Removed tiered slayer helms from
Regal Boxes. - Only Staff+ can now start a Drop Party in the Drop Party room.
- Disabled old donator zone commands — being reworked and re-released in the future.
- Updated the damage bonuses in the donator ranks guide — Donator Guide.
12 Coming Soon NEXT UP
More Content Incoming
Pyramid Head is the first major drop — not the last. Next up: a new elite boss, the Drowned Hydra, and a full seasonal system — Season of the Dragon Masters. Keep an eye on Discord for teasers and test opportunities.
🐉 Drowned Hydra
A many-headed horror rising from the depths. Sever a head and two more take its place — manage the adds, watch the water, and don't let it snowball. A brand-new elite boss encounter with its own loot table.
👑 Season of the Dragon Masters
Our next full seasonal system. Fresh zones, seasonal talents, a BINGO objective board, invasion and global-boss events, exclusive drops and Season Buffs — a complete meta-layer to grind through while it's live.
That's Patch 13 — our first major content drop. Pyramid Head is live, a whole new BIS tier is up for grabs, and there's a mountain of balance work under the hood. Sharpen the Greatsword, summon the pet, and go make some noise.
