Every patch, hotfix, and content drop — all in one place.
The Drowned Hydra surfaces - a fully solo elite boss built around shelter, positioning and an arena that rots out from under you, with three HP-gated dives no amount of gear can skip. Alongside it: the full Superior Slayer system with exclusive drops, a six-rank Prestige ladder and the new Gilded Store, 25 new special attacks across every combat style, collection log damage bonuses, a DPS dummy, favourite and blocked Slayer tasks, Cursed and Corrupt Costumes, and a hard 1-tick floor on attack speed.
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A follow-up pass on the Pyramid Head launch. Arena fixes land first - no more obelisk teleports, and auto-retaliate is disabled in the arena. His drop table has been buffed with Infusion Dusts, Owner Fragments (including a guaranteed 50 per kill) and increased cash. The Pyramid Head Pet can now be levelled up, granting +250% damage every 30 seconds and a 4-hit special attack. Plus new Boss Control Shop stock including the Owner Fragments (Pack), reworked Pokeball collection log rewards headlined by the Black Super Saiyan Aura, and fixes to Mewtwo's Sword & Bane attack styles.
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Our first major content drop. Pyramid Head, a three-phase world boss, has arrived - dragging a full arsenal of Best-in-Slot gear behind him: Pyramidhead's Greatsword (joint BIS with the Soulrever Sword) and the new Soulrever Arsenal covering sword, bow and staff, plus a brand-new BIS pet. On top of that we've reworked Mewtwo's Sword & Bane, added new Cursed Jewelries & Aura, laid out a full jewelry progression, buffed quivers, added a 1.75x craftable booster and BP/Pet EXP payouts, and shipped a mountain of balance and bug fixes.
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The headline is Boss Control - a brand-new mini-game where you seize the arena, dictate which boss spawns, and cash out in a dedicated Boss Control Shop. Boosters are back, plus a new Talent Reset, Drugo Costume, Fate-Bound reward, the Dragonkin Lamp in the Donation Point Store, new PC Store additions, and a Previous Instance re-entry shortcut. Pyramid Head and brand-new BIS weaponry land next week.
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A wide-reaching maintenance patch focused on stability and economy health. Fixes the global boss respawn bug affecting Godric, Spinx & Samael, runs a major shop cleanup across every store, reorganises the Upgrade Dashboard around Cursed upgrades, refreshes the Collection Logs and Vote Points Shop, adds a brand-new AFK Tree drop chance, and revamps Vote Streak Rewards.
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A heavyweight update headlined by a full Global Boss rework - a leaner roster led by Godric, Spinx & Samael with reworked droptables for the Vote, Mass and Gladiator bosses. Adds the new Sapphire Box and three Founder's Bundles ahead of the June 26 launch, reworks the damage engine to be multiplicative, and overhauls the Equipment Bonus screen plus a brand-new Bonus Sources interface.
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A follow-up sweep after the big PokéDelv launch. A long list of PokéDelv bug fixes, prayer rules tightened per difficulty (Soul Split off on Hard, protection-only on Elite), snappier client zoom and lower memory use, a new exact-name item search button on the droptable interface, and a reworked Battlepass EXP system where higher-tier content pays out more EXP.
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PokéDelv is LIVE — a five-room dungeon packed with legendary Pokémon, escalating wave fights, and a fully-phased MewTwo final boss. Four difficulties (Poké / Great / Ultra / Master Ball rewards) each unlock more of MewTwo's arsenal: no Barrier or Psybeam on Easy, no Soul Split on Elite. Plus the new Pet Leveling EXP system, a big early-game friendliness pass, content adjustments, and a full bug-fix list.
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Two full boss reworks — Shardmaw and the brand new Cursed Oculus — both built around three-phase encounters with telegraphed mechanics, prayer-flicking, and the new Hex stack system. A new Cursed Set armor tier slots between Shardmaw and Templar, with full melee, ranged and magic kits. Custom prayer activation cap, item glow legend revamp, infuse/forge ingredient cleanup, and a long list of QoL fixes.
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Ten brand new Combat Pets have arrived, each bringing unique combat bonuses, passive abilities, and powerful effects to strengthen your journey. Unlock legendary companions, discover rare drops, and dominate battles with the new pet progression system.
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Eleven new Custom Prayers with unique unlock sources. Boss mechanics retuned. DR talents reworked. Slayer Helms gain on-task damage reduction. Daily Server Perks go live. Full donator rank rework.
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A full rebuild of the NPC accuracy engine means defence finally matters. KC and collection log gates now govern zone and boss access, the complete Slayer Helm upgrade chain launches with five tiers, and five Yugioh raid bosses receive unique combat mechanics.
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Focused on Reworking the drop-tables, Adjusting shops, updating Clogs, HP adjustments and general balancing.
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Focused on Reworking the Trio chests, adding Boss Mechanics, HP adjustments and general balancing.
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Focused on player feedback from the beta phase, including major balancing changes to damage scaling, progression pacing, and overall gameplay feel.
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Includes major system reworks, a unique talent system, remastered achievements and a brand new item awakening system.
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